Monday, April 5, 2010

BPM and Augmented Reality

Name: Erik Poppe

Title (Honours Project): BPM and Augmented Reality

Abstract: Details will follow

QUT BPM News Display System

Name: Timothy Lawrence

Title (Undergraduate Project): QUT BPM News Display System

Abstract: This project will create a large screen display system for the use of the QUT BPM research group as a news display for the various electronic news feeds that are published by the group, including: RSS, Twitter and Youtube amongst other sources. The software will be made available as a screen saver for Windows machines.

Process Model Visualisation Data Representations

Name: Chin (Renfred) Law

Title (Undergraduate Project): Process Model Visualisation Data Representations

Abstract: Present process model grammars are typically rendered in 2D using graph drawing techniques. This has worked well for abstract representations of process models, however, these visualisations do not allow analysts to investigate the effects of physical spatial organisation on the process models. To this end, we will embed a 3D version of a process model grammar, in this case BPMN 1.0, within the Open Simulator Virtual World.

This project will focus on providing backend database modelling infrastructure for a 3D BPMN Process Model Editor for the Open Simulator Virtual World. In particular, file handling and internal data structures that support the use of normal process modelling tools to generate the Virtual World visualisations. The ultimate goal is to provide visualisation and interaction techniques that even a relatively untrained business analyst can easily use.

Conceptual Process Model Visualisation

Name: Nathan Steenstra

Title (Undergraduate Project): Conceptual Process Model Visualisation

Abstract: Present process model grammars are typically rendered in 2D using graph drawing techniques. This has worked well for abstract representations of process models, however, these visualisations do not allow analysts to investigate the effects of physical spatial organisation on the process models. To this end, we will embed a 3D version of a process model grammar, in this case BPMN 1.0, within the Open Simulator Virtual World.

This project will focus on providing techniques for easy creation and editing of such 3D BPMN diagrams. In particular, node and edge representations, node aggregation and edge linking interactions will be developed to ease the process modelling tasks in a 3D world. The ultimate goal is to provide visualisation and interaction techniques that even a relatively untrained business analyst can easily use.